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Sujet: A gift to you guys from TOTAL ANNIHILATION
Réponses: 177   Pages: 12   Dernier Message: 2 juil. 2002 20:27 par: **Scorched** »


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Christopher Childs
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 27 juin 2002 21:51
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"Sean Keenan" <x4yarules@hotmail.com> wrote in message
news:affktm$e1sad$1@ID-131846.news.dfncis.de...
>
> "Marco" <marcosbox@hotmail.com> wrote in message
> news:Xns923A8CF5A9E7Dmarcosboxhotmailcom@205.237.233.52...
>
> > Also, since I can not comprehend the complex interface, maybe you will
> > explain how I can queue a constructor to make several structures in a
> row
> > without having to keep checking back on it to see when it's done, and
> > THEN telling it to make the next structure?
>
> Play Protoss, dumbass. Actually PLAY the games before you try to trash
> them.
> Do you want the drone to pop out after your new hatchery is complete and
> then build 8 sunken colonies? Idiot.
>

Watch it. Your reading comprehension seems to have dropped. What he wants
is basically waypointing for constructing buildings. Y'know, hold down
shift and issue another order to set another waypoint -- except you can't do
that in Starcraft when making things.

I'd like to see the interface improved myself. I don't like the mad
clicking -- it starts to hurt after a while.




Zealot The Crazy Vous
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 27 juin 2002 22:04
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Ok, so I was shredding some zerglings in alt.games.starcraft on Thu,
27 Jun 2002 19:51:24 GMT, when "Christopher Childs"
<chris.c@dubba.net>, started attacking me out of nowhere. After I got
a detector and saw he was a DT, he said "Re: A gift to you guys from
TOTAL ANNIHILATION" and I said::
>Watch it. Your reading comprehension seems to have dropped. What he wants
>is basically waypointing for constructing buildings. Y'know, hold down
>shift and issue another order to set another waypoint -- except you can't do
>that in Starcraft when making things.

Never tried, never needed to... Kindof impossible with Zerg anyway.

>I'd like to see the interface improved myself. I don't like the mad
>clicking -- it starts to hurt after a while.

Mad clicking is fun :)

but I agree :/

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Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 27 juin 2002 22:06
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Zealot The Crazy Vous
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 27 juin 2002 22:07
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Ok, so I was shredding some zerglings in alt.games.starcraft on Thu,
27 Jun 2002 19:59:23 GMT, when "Christopher Childs"
<chris.c@dubba.net>, started attacking me out of nowhere. After I got
a detector and saw he was a DT, he said "Re: A gift to you guys from
TOTAL ANNIHILATION" and I said::
>Skill in Starcraft is mastering how well you can use a contorted interface
>that merely requires fast reflexes and constant babysitting. After playing
>it for so long, it's starting to piss me off about how much work you need to
>do to accomplish things in it.
>
>I prefer the War3 interface to the SC one. It's not quite what Marco wants
>as it's missing several things to ease mass production -- then again, that's
>not the game's focus. However, grouping buildings is there and smarter
>rallying to keep reinforcements up is also there. Now only if the pace
>could be quickened a bit...

It's still faster than Starcraft, you don't start out building tons of
peons to send to mine at the beginning.


This whole discussion is getting a little too on-topic, if ya know
what I mean ;)

--
DOH!
=)
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Play Earth! Get Drunk! Join TIE!
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"Eat a bag of hell." - Cyric The Mad
"hehe, and Denmark is pure crap..." The Vicious OverWind

ICQ:65589349
Zealot the Crazy Vous
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**Scorched**
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 27 juin 2002 22:30
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"Marco" <marcosbox@hotmail.com> wrote in message
news:Xns923A8E129B715marcosboxhotmailcom@205.237.233.52...
> StormTrooper wrote:
>
> > Maybe the game designers are relying on the fact that the players will
> > be able to do more than one thing at a time... Once again, this
> > revolves around one aspect of the skill required to play bw. Its not
> > easy, that's part of the challenge.
>
> I'm not new to RTS, and one of the top TA players online. I can assure
you
> that I am able to handle a lot of micro. It's just the pointlessness of
> some of the micro in SC that I'm opposed to.
>

Hey I thought Boneyards (internet TA servers) shut down though...? :-/

--
===============> http://gameworld.f2g.net <===============
"Friends help you move. Real friends help you move bodies."
"It matters not whether you win or lose; what matters is whether *I* win or
lose."
"I don't suffer from insanity. I enjoy every minute of it."
"Some people are going to leave a mark on this world, while others will
leave a bloodstain."
"A single death is a tragedy, a million deaths is a statistic" -Stalin




**Scorched**
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 27 juin 2002 22:37
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"Christopher Childs" <chris.c@dubba.net> wrote in message
news:01KS8.33915$cE5.23067@nwrddc02.gnilink.net...
>
> "Sean Keenan" <x4yarules@hotmail.com> wrote in message
> news:affktm$e1sad$1@ID-131846.news.dfncis.de...
> >
> > "Marco" <marcosbox@hotmail.com> wrote in message
> > news:Xns923A8CF5A9E7Dmarcosboxhotmailcom@205.237.233.52...
> >
> > > Also, since I can not comprehend the complex interface, maybe you will
> > > explain how I can queue a constructor to make several structures in a
> > row
> > > without having to keep checking back on it to see when it's done, and
> > > THEN telling it to make the next structure?
> >
> > Play Protoss, dumbass. Actually PLAY the games before you try to trash
> > them.
> > Do you want the drone to pop out after your new hatchery is complete and
> > then build 8 sunken colonies? Idiot.
> >
>
> Watch it. Your reading comprehension seems to have dropped. What he
wants
> is basically waypointing for constructing buildings. Y'know, hold down
> shift and issue another order to set another waypoint -- except you can't
do
> that in Starcraft when making things.
>
> I'd like to see the interface improved myself. I don't like the mad
> clicking -- it starts to hurt after a while.
>
>

RSI sucks, trust me :(....
micromanagement is good, but it shouldn't be overdone by making it needed
when it does not actually have to be around.... The whole thing with only
being able to select 12 units max. at once for instance, well it is
completely unnecessary... micromanagement is good, but why have it when it
does really not need to be there?

*waits for some idiot to start saying I can't micro again without having
ever played me when I used to play RTSs*

--
===============> http://gameworld.f2g.net <===============
"Friends help you move. Real friends help you move bodies."
"It matters not whether you win or lose; what matters is whether *I* win or
lose."
"I don't suffer from insanity. I enjoy every minute of it."
"Some people are going to leave a mark on this world, while others will
leave a bloodstain."
"A single death is a tragedy, a million deaths is a statistic" -Stalin




**Scorched**
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 27 juin 2002 22:39
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"Marco" <marcosbox@hotmail.com> wrote in message
news:Xns923A8E582D312marcosboxhotmailcom@205.237.233.52...
> StormTrooper wrote:
>
> > It's called having SKILL
>
> Well if you have Total Annihilation installed I'd be happy to give you a
> demonstration of skill and show you what is possible in the game.
>

What? And prove that he doesn't have any? I doubt he would be prepared to
show how useless he probably is...

--
===============> http://gameworld.f2g.net <===============
"Friends help you move. Real friends help you move bodies."
"It matters not whether you win or lose; what matters is whether *I* win or
lose."
"I don't suffer from insanity. I enjoy every minute of it."
"Some people are going to leave a mark on this world, while others will
leave a bloodstain."
"A single death is a tragedy, a million deaths is a statistic" -Stalin




**Scorched**
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 27 juin 2002 22:42
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"Da Wrecka" <da_wrecka@SPAMBGONEblueyonder.co.uk> wrote in message
news:ocDS8.9973$Hl2.73101533@news-text.cableinet.net...
> "Ramen "Clever Subname" Junkie" <lameazoid@gamebox.netten> wrote in
message
> news:UXtS8.2956$pJ3.129065242@newssvr15.news.prodigy.com...
> > > Hmm, I remember that too...then he blew up half your base when he got
> > > killed...
> >
> > Yeah. Kind of annoying if he takes out your leader too.
>
> That's why you set up a small shedload of Berthas/Intimidators ASAP, to
blast him out
> of existence before he gets close enough
>

Since when could either of those hit a moving target effectively? ;)
Aircraft is the key to stopping the commander attacking your base - you can
construct an aircraft thing within the first few minutes, then build a load
of fighters/bombers to kill the commander - even these level 1 aircraft can
do it easily, especially if you speed up the production of these aircraft
with your commander...

That's probably the best way to deal with it, I think ;)

--
===============> http://gameworld.f2g.net <===============
"Friends help you move. Real friends help you move bodies."
"It matters not whether you win or lose; what matters is whether *I* win or
lose."
"I don't suffer from insanity. I enjoy every minute of it."
"Some people are going to leave a mark on this world, while others will
leave a bloodstain."
"A single death is a tragedy, a million deaths is a statistic" -Stalin




Sean Keenan
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 27 juin 2002 23:00
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"Christopher Childs" <chris.c@dubba.net> wrote in message
news:01KS8.33915$cE5.23067@nwrddc02.gnilink.net...
>
> "Sean Keenan" <x4yarules@hotmail.com> wrote in message
> news:affktm$e1sad$1@ID-131846.news.dfncis.de...
> >
> > "Marco" <marcosbox@hotmail.com> wrote in message
> > news:Xns923A8CF5A9E7Dmarcosboxhotmailcom@205.237.233.52...
> >
> > > Also, since I can not comprehend the complex interface, maybe you
will
> > > explain how I can queue a constructor to make several structures
in a
> > row
> > > without having to keep checking back on it to see when it's done,
and
> > > THEN telling it to make the next structure?
> >
> > Play Protoss, dumbass. Actually PLAY the games before you try to
trash
> > them.
> > Do you want the drone to pop out after your new hatchery is complete
and
> > then build 8 sunken colonies? Idiot.
> >
>
> Watch it. Your reading comprehension seems to have dropped. What he
wants
> is basically waypointing for constructing buildings. Y'know, hold
down
> shift and issue another order to set another waypoint -- except you
can't do
> that in Starcraft when making things.

I knew exactly what he intended. AoE2 does it perfectly. I just like
nitpicking to subtly troll.

> I'd like to see the interface improved myself. I don't like the mad
> clicking -- it starts to hurt after a while.

Bah, wuss.




Christopher Childs
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 00:05
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"Sean Keenan" <x4yarules@hotmail.com> wrote in message
news:affud2$e2d82$1@ID-131846.news.dfncis.de...
>
> I knew exactly what he intended. AoE2 does it perfectly. I just like
> nitpicking to subtly troll.

I think you're going about it in the wrong manner then.




Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 02:23
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"Moen" <h-news@operamail-dot-com.invalid> wrote in message
news:imnlhuo4t8jo8bh89ovnm7imh3alscuk44@4ax.com...
> On Thu, 27 Jun 2002 08:37:36 +0800, "Steven Ung" <steven@gtekmy.po.my>
> wrote:
>
> > I agree. Anyone who is not good with microing / fast enough, will find
> > Multiplayer WarCraft III extremely difficult to play.
>
> To a certain extent, perhaps. But microing has been made a lot more
> convenient by using subgroups, tab to move between groups, etc. You also
> have far fewer units to handle.
>
> Overall, I don't think it is more diffcult than SC. It certainly is more
> convenient!

Convenient, yes. But having more heroes in the game would mean that you'll
need to take care of them, and use their spell abilites. That is where the
microing part comes.
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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 02:26
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"Marco" <marcosbox@hotmail.com> wrote in message
news:Xns923A4DAF91CF0marcosboxhotmailcom@205.237.233.50...
> Moen wrote:
>
> I must say that StarCraft has the worst interface I have ever seen in an
> RTS. So cumbersome and requiring so much micromanagement unneccesarily.
> Especially if you are used to Total Annihilation's interface which
> makes it very easy to control/queue huge numbers of units. It's fairly
> difficut for me to understand why so many people play SC. Well, huge
> numbers of people think Britney Spears and Madonna are great too - so
> maybe not so hard to understand?
>

I think the only game that can beat StarCraft popularity is Pacman. :p

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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 02:37
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"Marco" <marcosbox@hotmail.com> wrote in message
news:Xns923A895A6E1A0marcosboxhotmailcom@205.237.233.52...
> Moen wrote:
>
> > On Thu, 27 Jun 2002 11:38:11 GMT, Marco <marcosbox@hotmail.com> wrote:
> >
> >> I must say that StarCraft has the worst interface I have ever seen in
> >> an RTS.
> >
> > Strange, then, that it became so popular. It must be because it
> > requires some work to master properly.
>
> Same can be said of almost any game.
>
> >> So cumbersome and requiring so much micromanagement unneccesarily.
> >
> > Perhaps many like this.
>
> Well maybe they have never played another good RTS which allows more
> options to ease micromanagement - so they don't know what they're
> missing?
> What reason could there be to only allow 5 marines to be queued
> at once? How does this increase the strategic content of the game?

One marine cost 50m, queing 5 will mean that you've spend 250m per barrack.
Multiply that with 3 barrack, and you've unnecessarily spend an extra 600
for those men on queue. Wouldn't it be better to spend that extra cost on
getting another barrack or starting up on another base? The ability to queue
too many units in a given structure doesn't necessarily mean that you should
do it.

> It just adds unneccesary micromanagement that is pointless. Another
example
> is that constuctors can only accept ONE order at a time. How does this
> make the game more enjoyable?

To order the SCV to gather gas/mineral after it had build a supply: Select
the SCV, order him to build a supply, on his way to build, hold down the
shift key and right click on the mineral/gas. Protoss peons OTOH, can warp
in buildings and go straight to work.

<snip>

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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 02:44
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"Marco" <marcosbox@hotmail.com> wrote in message
news:Xns923A827D868F4marcosboxhotmailcom@205.237.233.52...
> Sean Keenan wrote:
>
> > The only thing wrong with StarCraft's interface is the 12 unit limit in
> > groups. Besides that selection limit, I'd say SC's IF is pretty
> > streamlined and easy to use. Err, rather, one more thing--> Customizable
> > keys, or simple default spell keys (Psi storm is spell A--> hit v for
> > spell A for all units.).
>
> Well, that and also that you cannot queue unit producing.
You can queue, but only limited to 5, which brings me to my previous post on
the ability to queue too many units. It just tends to bring out the newbies
in us. People would think that given the ability to queue unlimited unit
production would make it a great game, but have it ever occured to you that
it would be better off to spend that cash on other issues? That is why SC is
different from the rest. It makes you 'pay' great attention on the game.

> I find this rather silly that every 15 seconds I must run around to all
my factories
> and queue up another 5 marines.
See my post on this. And you're dead wrong on this.

> Not to mention that constructors can NEVER accept more than ONE order at
a time.
See my post on this. And you're dead wrong on this.

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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 02:45
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"Sean Keenan" <x4yarules@hotmail.com> wrote in message
news:affgd2$e11pm$1@ID-131846.news.dfncis.de...
>
<snip> >
> > Well, that and also that you cannot queue unit producing. I find this
> > rather silly that every 15 seconds I must run around to all my
> factories
> > and queue up another 5 marines. Not to mention that constructors can
> NEVER
> > accept more than ONE order at a time.
>
> 15 seconds? Quit playing turbo if you don't have the micro.
> StarCraft is missionred with different graphics.
> They are a bit limiting, but hey, fuck you. =)

Oh.. come on. We're just discussing here. No need for such thing, IMO.
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