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Sujet: A gift to you guys from TOTAL ANNIHILATION
Réponses: 177   Pages: 12   Dernier Message: 2 juil. 2002 20:27 par: **Scorched** »


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Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:56
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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:56
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bcc80_1@news.vic.com...
> "Christopher Childs" <chris.c@dubba.net> wrote in message
> news:v8KS8.33773$5k6.15448@nwrddc01.gnilink.net...
> > I prefer the War3 interface to the SC one. It's not quite what Marco
> wants
> > as it's missing several things to ease mass production -- then again,
> that's
> > not the game's focus. However, grouping buildings is there and smarter
> > rallying to keep reinforcements up is also there. Now only if the pace
> > could be quickened a bit...
>
> What pace does it currently have? I haven't played it yet.

None, IIRC. But you can set the pace (Normal/Fast/Fastest, IIRC) in
Multiplayer. But I've only played the Beta, and it may differ from the
original that is scheduled to be released.

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Sean Keenan
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:58
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bc5f0_1@news.vic.com...
Hell,
> I've thrown away games better than SC.

Damn man, that was a perfectly good copy of Brood War.




Sean Keenan
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 05:00
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bcbe8_2@news.vic.com...
> "Steven Ung" <steven@gtekmy.po.my> wrote in message
> news:afgckp$e24ba$1@ID-121643.news.dfncis.de...
> > "Marco" <marcosbox@hotmail.com> wrote in message
> > news:Xns923A8E582D312marcosboxhotmailcom@205.237.233.52...
> > > StormTrooper wrote:
> > >
> > > > It's called having SKILL
> > >
> > > Well if you have Total Annihilation installed I'd be happy to give
you a
> > > demonstration of skill and show you what is possible in the game.
> >
> > That doesn't really prove anything. It merely proves that you've
spend
> more
> > hours in TA than SC. I could say the same to you too, right?
>
> It would hurt us to use your interface. But it can be done. You on
the
> other hand would have to get used to the war. But you're not even old
> enough to be playing "T"een rated games.

Please note SC is "M"ature, disproving your 'point'.





Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 05:01
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Sean Keenan
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 05:01
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bca43_1@news.vic.com...
> "StormTrooper" <storm@nospam.com> wrote in message
> news:BDHS8.5086$ZM3.1672361@news20.bellglobal.com...
> >
> > "Marco" <marcosbox@hotmail.com> wrote in message
> > news:Xns923A4DAF91CF0marcosboxhotmailcom@205.237.233.50...
> > > I must say that StarCraft has the worst interface I have ever seen
in an
> > > RTS. So cumbersome and requiring so much micromanagement
unneccesarily.
> > > Especially if you are used to Total Annihilation's interface
which
> > > makes it very easy to control/queue huge numbers of units.
> >
> > It's called having SKILL
>
> Hitler's army required micromanagement. I guess he didn't have SKILL?

No, it required MACROmanagement. Learn your terms.

And what happens when the two best TA players play each other? I guess
one really never had SKILL, eh?




Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 05:18
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Sean Keenan
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 05:18
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bcece_1@news.vic.com...
> "Da Wrecka" <da_wrecka@SPAMBGONEblueyonder.co.uk> wrote in message
> news:ocDS8.9973$Hl2.73101533@news-text.cableinet.net...
> > "Ramen "Clever Subname" Junkie" <lameazoid@gamebox.netten> wrote in
> message
> > news:UXtS8.2956$pJ3.129065242@newssvr15.news.prodigy.com...
> > > > Hmm, I remember that too...then he blew up half your base when
he got
> > > > killed...
> > >
> > > Yeah. Kind of annoying if he takes out your leader too.
> >
> > That's why you set up a small shedload of Berthas/Intimidators ASAP,
to
> blast him out
> > of existence before he gets close enough
>
> Or just install the TA3.1 patch that fixes the problem and makes TA
the
> greatest RTS of all.

By what standards?




Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 05:21
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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 05:21
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bd32c_1@news.vic.com...
> "Steven Ung" <steven@gtekmy.po.my> wrote in message
> news:afgesn$edrd9$2@ID-121643.news.dfncis.de...
> > "SHONNER" <shonner@hotmail.com> wrote in message
> > news:3d1bba5f_2@news.vic.com...
> > > Which RTS out there has the least amount of micromanagement in it?
> >
> > Battle Realms, but not very popular game. I wonder why.
>
> I'm guessing because TA is the best RTS.

Perhaps so.
--
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Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 05:59
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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 05:59
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bd926_2@news.vic.com...
> "Steven Ung" <steven@gtekmy.po.my> wrote in message
> news:afgj21$efcqv$1@ID-121643.news.dfncis.de...
> > > Woah, Dude. No one here said anything about unlimited unit
production.
> >
> > What is the limit for queing up units in TA?
>
> I guess however many times you click on the unit for a factory to build?
If
> you were to sit there the whole game and do nothing but click on the build
> button, you'd get dead. So, you have make a decision on how many chickens
> you'd like before they're hatched and what you really need to build. SC
> doesn't give you as much a choice. It decides for you what you're going
to
> attempt to build for the future. SC'ers just agree with the GUI's
madness.
>
>
> > I do agree that SC requires you to 'click' like crazy, but that doesn't
> mean
> > that it is not a good game. I'm sure the same can be said about TA. SC
has
> > been around since 97 and to change that interface may requires a total
> > re-build.
>
> 98, actually. You can wait all you want though for SC2 or 3. Or just get
> TA and start now.
Thanks for the correction :)

> > In TA, when queing up commands or units, does it spend the cash ?
>
> No. Not until units are actually being built does metal and energy start
> getting used.

Uhmn.. then this is where it differs from SC.

> > If so, then one should not queue that many units but rather focus on
more
> > buildings/expanding.
>
> Owh. The migraines are returning. You guys in here really play this SC
> game?

Yes. Online, but not the single player mission.

> > > And just because I told my Aircraft Plant to build 50 Bombers, it
> doesn't
> > mean that they will all get built.
> >
> > In SC, if you had queued 5 units, cancelling it would not get you back
all
> > the cash needed to queue that unit. Is it the same for TA?
>
> You don't buy in advance, so you don't getting anything back. You pay
> per/second while any building is being done. If you cancel building a
unit,
> you only wasted energy metal on how much the unit was built so far. These
> are good questions you're asking, by the way. Because wrong thinking gets
> you totally annihilated.

Since you've said that queing up units does not spend cash, then my point is
really useless. But one thing for certain is that (which you have said it
yourself), the time spent on clicking to queue up the units should be better
off spend on building other things.

> > How long does this a game normally takes to finish?
>
> Depends on the size of the map and how far they are from you because
you'll
> have to find them first to start the killing. Because players will take
as
> long as they want to attack you, it could be anywhere from 15 minutes to 8
> hours to play a game.

8 hours?! Serious?

> Normal sized maps (12 x 12 screens wide) generally take 40-50 minutes or
longer if it's defense-intensive.
> > > I've thrown away games better than SC.
> >
> > It is because SC is a 'very' old game.
>
> Age has nothing to do with how good a game is.

Yes it has. Newer games tends to include the features being copied from
other games that has better acceptance. For example, 3D and how many
units/orders can be queued.

I think the main reason why SC has so many limitation is because, back in
98, most of the computers are still on PII and PIII. To put all these
features into the game will make it bigger, and one may need a better
machine to run it. Take note, I'm speaking for the rest of the world, and
not limited to US markets.
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Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 06:04
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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 06:04
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bdc8c$1_1@news.vic.com...
> Ok. You're right. I'll quit. My job is done here. Just needed a good
TA
> vs SC war for the day. It's been over a year since I been here. Sorry
for
> the mess.

I'll find you guys if I happen to have the extra cash to get TA. I'm a bit
tight on the budget at this moment having to serve a loan for the new
apartment, and as well as rental. :(

--
Steven Ung, ICQ# : 65203722 Nick : Nuubie
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Zealot The Crazy Vous
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 07:01
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Ok, so I was shredding some zerglings in alt.games.starcraft on Thu,
27 Jun 2002 23:18:16 -0400, when "Sean Keenan"
<x4yarules@hotmail.com>, started attacking me out of nowhere. After I
got a detector and saw he was a DT, he said "Re: A gift to you guys
from TOTAL ANNIHILATION" and I said::
>> Or just install the TA3.1 patch that fixes the problem and makes TA
>the
>> greatest RTS of all.
>By what standards?

Very, very low ones(that exclude anything but games that include the
words Total and Annihilation)

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