On Fri, 21 Jun 2002 08:47:04 +0100, "Daniel Blakemore" <mylordslaanesh@yahoo.co.uk> wrote:
>"full name" <email@address.com> wrote in message >news:7pf5huodgmravb48ff0ha5d16vghc6sccg@4ax.com... >> No thanks, SHONNER the asshole, I have better comments to read from >> authors who are much smarter than you are. Authors who know how to >> discuss an issue like an adult, even if they disagree. >> I was hoping that SHONNER the asshole could discuss the subject >> instead of play King Ignorant, the Intollerant. I should have known >> better. > >Shonner's a longtime regular here.
Nonetheless, like yours, his was an asshole reply and he wont be getting any more attention from me.
>You aren't.
You are a longtime regular in threads which are mainly for stirring up trouble and insulting other people. Obviously, you thrive on contention, just like this. I avoid people like you. My worthyness wont matter since we wont be conversing anymore.
>You've basically just described the original TA's basic workings, then thrown >in some contradictory turn-based babble about a clock...
Obviously you are not mature enough either to figure out what your are talking about before you reply. It is a very simple idea. Others have picked it up easily, and they are not even Total Annihilation players.
Anybody in this group wants to discuss the matter? (other than the prior two authors). I will be happy to answer any questions and I promise not to bite, if you don't :o)
If you want more strategy in real time strategy, you might find the idea entertaining. And I can use the feedback.
Have a great day (or night) anyway.
-- Real Timed Strategy Gaming
http://pages.prodigy.net/logicshaping mbender@satx.rr.com
"A computer in every home - mine, all mine!"
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