salut,
voici le message d'erreur que me fait quake III lors de son lancement :
Q3 1.11 win-x86 Nov 24 1999 ----- FS_Startup ----- Current search path: C:\Program Files\Quake III Arena\baseq3\shocker.pk3 (13 files) C:\Program Files\Quake III Arena\baseq3\q3soundPak.pk3 (31 files) C:\Program Files\Quake III Arena\baseq3\pak8.pk3 (9 files) C:\Program Files\Quake III Arena\baseq3\pak7.pk3 (4 files) C:\Program Files\Quake III Arena\baseq3\pak6.pk3 (64 files) C:\Program Files\Quake III Arena\baseq3\pak5.pk3 (7 files) C:\Program Files\Quake III Arena\baseq3\pak4.pk3 (272 files) C:\Program Files\Quake III Arena\baseq3\pak3.pk3 (4 files) C:\Program Files\Quake III Arena\baseq3\pak2.pk3 (148 files) C:\Program Files\Quake III Arena\baseq3\pak1.pk3 (26 files) C:\Program Files\Quake III Arena\baseq3\pak0.pk3 (3539 files) C:\Program Files\Quake III Arena\baseq3\CorkScrew_213b.pk3 (102 files) C:\Program Files\Quake III Arena\baseq3\CorkScrew_200.pk3 (100 files) C:\Program Files\Quake III Arena/baseq3
---------------------- execing default.cfg execing q3config.cfg couldn't exec autoexec.cfg ...detecting CPU, found Intel Pentium III
------- Input Initialization ------- Initializing DirectInput... Couldn't set DI coop level Falling back to Win32 mouse support... Joystick is not active. ------------------------------------ ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- --- Common Initialization Complete --- Winsock Initialized Opening IP socket: localhost:27960 Hostname: serveur.home.local IP: 192.168.0.100 Working directory: C:\Program Files\Quake III Arena ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINNT\System32\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using desktop display depth of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...39 PFDs found ...hardware acceleration found ...PIXELFORMAT 2 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_S3_s3tc not found ...using GL_EXT_texture_env_add ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...WGL_3DFX_gamma_control not found
GL_VENDOR: ATI Technologies Inc. GL_RENDERER: RAGE 128 x86/SSE GL_VERSION: 1.2.1652 Win2000 Release GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_env_add GL_EXT_texture_env_add GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ATI_texture_mirror_once GL_ATI_vertex_shader GL_ATI_vertex_streams GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL_ARB_window_pos GL_NV_texgen_reflection GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_MAX_TEXTURE_SIZE: 1024 GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits) MODE: 3, 640 x 480 fullscreen hz:60 GAMMA: hardware w/ 0 overbright bits CPU: Intel Pentium III rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled Initializing Shaders ...loading 'scripts/shocker.shader' ...loading 'scripts/lightningnew.shader' ...loading 'scripts/explode1.shader' ...loading 'scripts/gfx.shader' ...loading 'scripts/tim.shader' ...loading 'scripts/base.shader' ...loading 'scripts/base_button.shader' ...loading 'scripts/base_floor.shader' ...loading 'scripts/base_light.shader' ...loading 'scripts/base_object.shader' ...loading 'scripts/base_support.shader' ...loading 'scripts/base_trim.shader' ...loading 'scripts/base_wall.shader' ...loading 'scripts/common.shader' ...loading 'scripts/ctf.shader' ...loading 'scripts/eerie.shader' ...loading 'scripts/gothic_block.shader' ...loading 'scripts/gothic_floor.shader' ...loading 'scripts/gothic_light.shader' ...loading 'scripts/gothic_trim.shader' ...loading 'scripts/gothic_wall.shader' ...loading 'scripts/hell.shader' ...loading 'scripts/liquid.shader' ...loading 'scripts/menu.shader' ...loading 'scripts/models.shader' ...loading 'scripts/organics.shader' ...loading 'scripts/sfx.shader' ...loading 'scripts/shrine.shader' ...loading 'scripts/skin.shader' ...loading 'scripts/sky.shader' ...loading 'scripts/test.shader' ...loading 'scripts/corkscrew.shader' ----- finished R_Init -----
------- sound initialization ------- Initializing DirectSound locked hardware. ok ------------------------------------ ----- Sound Info ----- sound system is muted 1 stereo 32768 samples 16 samplebits 1 submission_chunk 22050 speed 0xf510050 dma buffer Forcing all sounds to 8 bit No background file. ---------------------- Loading dll file ui. Failed to load dll, looking for qvm. Loading vm file vm/ui.qvm. VM file ui compiled to 965886 bytes of code ----- CL_Shutdown ----- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- User Interface is version 4, expected 3
voila !!!! est-ce que quelqu'un a une idée de mon problème ??? Merci -- G-rom
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