On Tue, 30 Jul 2002 17:29:53 -0700, "SHONNER" <shonner@hotmail.com> wrote:
>It could be a feature in one of the TAMEC.HPI files. I think it's the >invisible metal deposit that's used on maps that have metal and grass >sections. The surface metal setting is still set at 1 for the entire map. >But to get metal from the metal sections of the map, invisible metal >deposits are put over them so that metal extracters get their +2.0 metal >instead of getting the normal +0.0 metal. > > >SHONNER >
http://www.shonner.com > > >"Maurie Daly" <mauried@tpg.com.au> wrote in message >news:3d460955.13722152@dnews.tpgi.com.au... >> Hi. >> Ive noticed that a number of Tamecs Maps use a tileset / animation >> called Inviso_metal which usually comes with the map. >> Anyone know what this tileset looks like . >> I guess that it stands for invisible metal ,so how does one use it or >> know when you find some . >> >> thanks] >> MD >> Thanks . I figured out what it is ,and your basically right. Its a tile that contains metal that you cant see, but it shows up if the cursor happens to be over the square ,so that a normal mex appears to be extracting metal where there is none . Kind of a neat feature .
MD
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