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Sujet: A gift to you guys from TOTAL ANNIHILATION
Réponses: 177   Pages: 12   Dernier Message: 2 juil. 2002 20:27 par: **Scorched** »


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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 02:57
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"Marco" <marcosbox@hotmail.com> wrote in message
news:Xns923A8E582D312marcosboxhotmailcom@205.237.233.52...
> StormTrooper wrote:
>
> > It's called having SKILL
>
> Well if you have Total Annihilation installed I'd be happy to give you a
> demonstration of skill and show you what is possible in the game.

That doesn't really prove anything. It merely proves that you've spend more
hours in TA than SC. I could say the same to you too, right?

To make it fair, the person who takes up this challenge should play 3 games
of TA, and 3 games of SC. The number of games won would ideally determine
the victor. But eventually that does not prove that TA is better than SC or
vice versa. It may be because you're a better or speedier (?) player.

Too bad I don't have TA. Anyone have one? :p

--
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Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 03:35
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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 03:35
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bba5f_2@news.vic.com...
> "Moen" <h-news@operamail-dot-com.invalid> wrote in message
> news:imnlhuo4t8jo8bh89ovnm7imh3alscuk44@4ax.com...
> > On Thu, 27 Jun 2002 08:37:36 +0800, "Steven Ung" <steven@gtekmy.po.my>
> > wrote:
> >
> > > I agree. Anyone who is not good with microing / fast enough, will find
> > > Multiplayer WarCraft III extremely difficult to play.
> >
> > To a certain extent, perhaps. But microing has been made a lot more
> > convenient by using subgroups, tab to move between groups, etc. You also
> > have far fewer units to handle.
>
> Which RTS out there has the least amount of micromanagement in it?
Pacman.

Seriously, Battle Realms, but not very popular game. I wonder why.
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Eric Byers
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 03:51
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On Thu, 27 Jun 2002 18:20:45 -0700, "SHONNER" <shonner@hotmail.com>
muttered something along the lines of:

>Which RTS out there has the least amount of micromanagement in it?

If you hate micro, play Risk...

--
The Oblivious Eric Byers
of the Adjective Army

Bury magnets. Swallow the rapture.


Sean Keenan
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:19
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"Christopher Childs" <chris.c@dubba.net> wrote in message
news:B_LS8.34529$5k6.18536@nwrddc01.gnilink.net...
>
> "Sean Keenan" <x4yarules@hotmail.com> wrote in message
> news:affud2$e2d82$1@ID-131846.news.dfncis.de...
> >
> > I knew exactly what he intended. AoE2 does it perfectly. I just like
> > nitpicking to subtly troll.
>
> I think you're going about it in the wrong manner then.
>
>

Teach me oh great master.




Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:21
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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:21
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bbbe5_2@news.vic.com...
> "Sean Keenan" <x4yarules@hotmail.com> wrote in message
> news:affgd2$e11pm$1@ID-131846.news.dfncis.de...
> > 15 seconds? Quit playing turbo if you don't have the micro.
> > StarCraft is missionred with different graphics.
> > They are a bit limiting, but hey, fuck you. =)
>
> Marco, this is the best example of the typical SC player's mindset you
will
> find here. As you'll find, they can't be reasoned with.

I beg to differ. You're judging us wrongly. I'm not proud and condemn on
what he had said. I would rather put it as a typical 'kid' without a
mindset. :)

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Steven Ung, ICQ# : 65203722 Nick : Nuubie
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Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:41
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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:41
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bc5f0_1@news.vic.com...
> "Steven Ung" <steven@gtekmy.po.my> wrote in message
> news:afgbs9$e3heu$1@ID-121643.news.dfncis.de...
> > You can queue, but only limited to 5
>
> You make it sound so much better when you explain it that way.

I was merely stating the obvious. No other intention.

> >, which brings me to my previous post on
> > the ability to queue too many units. It just tends to bring out the
> newbies
> > in us. People would think that given the ability to queue unlimited unit
> > production would make it a great game
>
> Woah, Dude. No one here said anything about unlimited unit production.

What is the limit for queing up units in TA?

I do agree that SC requires you to 'click' like crazy, but that doesn't mean
that it is not a good game. I'm sure the same can be said about TA. SC has
been around since 97 and to change that interface may requires a total
re-build.

> >, but have it ever occured to you that
> > it would be better off to spend that cash on other issues?
>
> Yes. But TA lets you build other better stuff which is needed while your
> factories are queued up as well.

In TA, when queing up commands or units, does it spend the cash ? If so,
then one should not queue that many units but rather focus on more
buildings/expanding.

> And just because I told my Aircraft Plant to build 50 Bombers, it doesn't
mean that they will all get built.

In SC, if you had queued 5 units, cancelling it would not get you back all
the cash needed to queue that unit. Is it the same for TA?

> But in the mean time, I don't have to check up on it 10 times to get them
all built.
> And this is just one Aircraft Plant along with my Vehicle Plants,
> Infantry Labs, nukes, anti-nukes, anti-air, artillery, Fusion Plants,
Mining
> rigs, etc. Meanwhile, I'm on the other end of the 32 x 32 screen-wide map
> commanding my airforce and naval units before I send in the ground
invasion
> on the enemy whose obviously losing at this point.

How long does this a game normally takes to finish?

> > That is why SC is
> > different from the rest. It makes you 'pay' great attention on the game.
>
> Ok. Nevermind what I just said then. Come to think of it, I had no idea
I
> was winning the game until it ended and it said I won. I should focus
more
> on the game next time. Good god, what people will say about playing SC so
> it makes them feel good inside about their $9 choice of purchase. Hell,
> I've thrown away games better than SC.

It is because SC is a 'very' old game. It was around in 97, but the
popularity of SC is still growing. That is a record not many game developer
has.
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Steven Ung, ICQ# : 65203722 Nick : Nuubie
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Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:53
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Sean Keenan
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:53
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bc96f_1@news.vic.com...
> "Sean Keenan" <x4yarules@hotmail.com> wrote in message
> news:affud2$e2d82$1@ID-131846.news.dfncis.de...
>
> > > I'd like to see the interface improved myself. I don't like the
mad
> > > clicking -- it starts to hurt after a while.
> >
> > Bah, wuss.
>
> See! The SC'ers eat their own kind.

There's no mention of canniballism. Please tell me honestly that no one
ever taunted an opponent in TA ever. Never. Not even for the tank rushes
on a newbie who just got the game? Not one mention of "noob" or "loser"
or "jerk" or even discourteousness?

How do you know that there isn't an inner meaning to the message? I'm
sure you don't lurk AGSC normally- someone as 'high' and 'mighty' as you
would NEVER waste your time in such an <i> inferior </i> group as AGSC,
would you? You do not know the relationship between posters here. You
make assumptions left and right without knowing anything of the environ.




Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:53
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Steven Ung
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:53
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bcbe8_2@news.vic.com...
> "Steven Ung" <steven@gtekmy.po.my> wrote in message
> news:afgckp$e24ba$1@ID-121643.news.dfncis.de...
> > "Marco" <marcosbox@hotmail.com> wrote in message
> > news:Xns923A8E582D312marcosboxhotmailcom@205.237.233.52...
> > > StormTrooper wrote:
> > >
> > > > It's called having SKILL
> > >
> > > Well if you have Total Annihilation installed I'd be happy to give you
a
> > > demonstration of skill and show you what is possible in the game.
> >
> > That doesn't really prove anything. It merely proves that you've spend
> more
> > hours in TA than SC. I could say the same to you too, right?
>
> It would hurt us to use your interface.

I would eventually have a steep learning curve if I were to play TA in order
to play you since I have never played TA. You OTOH, had already played both.

> But it can be done. You on the other hand would have to get used to the
war.

I don't see any problem with that, except that I don't have TA. :(

> But you're not even old enough to be playing "T"een rated games.

That is really uncalled for. If you can't discuss things like an adult,
please refrain yourself from posting.
--
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Invité
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:55
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Sean Keenan
Re: A gift to you guys from TOTAL ANNIHILATION
Publié: 28 juin 2002 04:55
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3d1bc5f1_1@news.vic.com...
> "Sean Keenan" <x4yarules@hotmail.com> wrote in message
> news:affktm$e1sad$1@ID-131846.news.dfncis.de...
> >
> > "Marco" <marcosbox@hotmail.com> wrote in message
> > > OK, so maybe you can explain to me how I can set a barracks to
make
> > 500
> > > marines so I don't have to keep going back to it every 30 seconds?
> > Also
> > > can you explain the line of thinking behind this limitation?
> >
> > I thought it was 15 seconds. ;)
> > So? Developers' shortcoming. It limits lag ;)
>
> A typical liberal. Dodges rather than answers a simple question.
>
>
> > Play Protoss, dumbass. Actually PLAY the games before you try to
trash
> > them.
> > Do you want the drone to pop out after your new hatchery is complete
and
> > then build 8 sunken colonies? Idiot.
>
> The attitude all 9-11 generation kids have. It comes from a lack of
family
> unity and being raised by only one parent who themself does not take
any
> responsibilty and is always blaming others for their deficiencies.
>
>
> > Sure, I've played plenty of games with better interfaces. B&W,
AoE/AoE2,
> > a few others. But wow. It makes it a bit easier to play and all,
sure.
> > But SC's interface doesn't really detract from the game that much.
Why?
>
> Because the GUI is the game? You're looking more at the HUD than you
are
> the WAR.
>
>
> > You're clicking like a mad bastard anyways. The whole fucking game
is
> > built around clicking madly and microing your templar to zap the
right
> > units.
>
> What? Is that the best unit you got? Sounds pretty lame. So the
strategy
> of SC is all in how good you are at playing Missile Command. <Yawn>
>
>
> > This game has the damn zealot dance, for fucks sake. And you
complain
> > about building barracks.
>
> Every great force needs a great foundation to build on. Otherwise,
it's
> just all you playing hokey-pokey in a three-player arcade game. But
> everyone else in the game is too, so it's all "balanced".
>
>
> > Err, the level of brilliance in "Let's send the Philadelphia Zoo at
> > them!" is quite low. Especially compared to some of the stuff in
some
> > high level replays.
>
> The brilliance was only in building it, not fighting with it. In TA,
there
> is plenty of room to have great builders/great fighters, great
builders/lame
> fighters, lame/builders, great fighters, lame builders/lame fighters.
SC
> has the same range. Only it's very tight. Because it's arcade-style
rather
> than TOTAL ANNIHILATION with its full-scale warfare and real-time
critical
> planning and utilization of its many more "kinds" of units to kill or
be
> killed with. Basically, it's real-rime warfare for grown-ups.


You've reached the point of utter bullshit where I am just forced to bow
to your idiocy to spit in your face.

HAND.

SK