"SHONNER" <shonner@hotmail.com> wrote in message news:3d1bc5f0_1@news.vic.com... > "Steven Ung" <steven@gtekmy.po.my> wrote in message > news:afgbs9$e3heu$1@ID-121643.news.dfncis.de... > > You can queue, but only limited to 5 > > You make it sound so much better when you explain it that way.
I was merely stating the obvious. No other intention.
> >, which brings me to my previous post on > > the ability to queue too many units. It just tends to bring out the > newbies > > in us. People would think that given the ability to queue unlimited unit > > production would make it a great game > > Woah, Dude. No one here said anything about unlimited unit production.
What is the limit for queing up units in TA?
I do agree that SC requires you to 'click' like crazy, but that doesn't mean that it is not a good game. I'm sure the same can be said about TA. SC has been around since 97 and to change that interface may requires a total re-build.
> >, but have it ever occured to you that > > it would be better off to spend that cash on other issues? > > Yes. But TA lets you build other better stuff which is needed while your > factories are queued up as well.
In TA, when queing up commands or units, does it spend the cash ? If so, then one should not queue that many units but rather focus on more buildings/expanding.
> And just because I told my Aircraft Plant to build 50 Bombers, it doesn't mean that they will all get built.
In SC, if you had queued 5 units, cancelling it would not get you back all the cash needed to queue that unit. Is it the same for TA?
> But in the mean time, I don't have to check up on it 10 times to get them all built. > And this is just one Aircraft Plant along with my Vehicle Plants, > Infantry Labs, nukes, anti-nukes, anti-air, artillery, Fusion Plants, Mining > rigs, etc. Meanwhile, I'm on the other end of the 32 x 32 screen-wide map > commanding my airforce and naval units before I send in the ground invasion > on the enemy whose obviously losing at this point.
How long does this a game normally takes to finish?
> > That is why SC is > > different from the rest. It makes you 'pay' great attention on the game. > > Ok. Nevermind what I just said then. Come to think of it, I had no idea I > was winning the game until it ended and it said I won. I should focus more > on the game next time. Good god, what people will say about playing SC so > it makes them feel good inside about their $9 choice of purchase. Hell, > I've thrown away games better than SC.
It is because SC is a 'very' old game. It was around in 97, but the popularity of SC is still growing. That is a record not many game developer has. -- Steven Ung, ICQ# : 65203722 Nick : Nuubie _________________________________________________________________ Get paid to be Online. Join Now Spedia -
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