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Sujet: Dungeon Siege creator refuses to sign "copy" of game
Réponses: 50   Pages: 4   Dernier Message: 21 nov. 2002 14:47 par: Xocyll »


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Rich G.
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 28 oct. 2002 03:51
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"SHONNER" <shonner@hotmail.com> wrote in message
news:3dbc9262_1@news.vic.com...
> Wrong. Next I'll be calling you a girly boy.
>

It's the emerald green pumps ain't it?

--
Rich G. http://www.geocities.com/simplerichg/index.html
Rich G. http://simplerich.diaryland.com/

"You can't go around building a better world for people. Only people
can build a better world for people. Otherwise it's just a cage."
-- (Terry Pratchett, Witches Abroad)







Rich G.
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 28 oct. 2002 04:46
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"tcells" <tcells@Xcapmon.com> wrote in message
news:oi1v9.24$Md4.45605@vicpull1.telstra.net...
>
> Rich G. wrote in message ...
> >"SHONNER" <shonner@hotmail.com> wrote in message
> >news:3db9db9e_1@news.vic.com...
> >> FWIW, I don't know anyone with the last name of Huang that doesn't
pirate
> >> software.
> >
>
> snip
>
> boggled by that one still, all canadians play hockey... well, you
> >get the picture.
> >
>
> don't they?

nyah, some of them are out baiting bear traps with donuts to lure american
'hunters' up there and take their money while the 'hunter' sits in a stand
and picks off the bears in between beers.

--
--
Rich G. http://www.geocities.com/simplerichg/index.html
Rich G. http://simplerich.diaryland.com/

"You can't go around building a better world for people. Only people
can build a better world for people. Otherwise it's just a cage."
-- (Terry Pratchett, Witches Abroad)







Dark Warrior
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 28 oct. 2002 10:28
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"Rich G." <simplerich@nsm.com> wrote in message
news:apftv2$143pi$1@ID-109196.news.dfncis.de...
> "tcells" <tcells@Xcapmon.com> wrote in message
> news:uw4u9.24$dM3.72660@vicpull1.telstra.net...
> >
> > Colin Alcarze wrote in message ...
> > >AT THE MALL-- All Mark Huang wanted was to meet his hero, the maker of
> > >his favourite action RPG game, Dungeon Siege. Mark, a huge gaming fan,
> > >travelled forty-five minutes with his father just for the opportunity
to
> > >get Chris Taylor's autograph. But young Mark's dream was shattered that
> > >day because the creator of Dungeon Siege refused to sign his copy of
the
> > >game.
> > >
> > >Taylor, CEO and lead designer of Gas Powered Games, then got into an
> > >argument with Mark's father, who was angry about the "Gaming God's"
> > >refusal to put his signature on the Diablo-style game.
> > >
> > >"They wanted me to sign a 'copy' of the game," defended Taylor, who was
> > >at The Software Boutique promoting Dungeon Siege. "No, I mean an actual
> > >copy, burned onto a CD-R! I only intended to sign 'originals' at this
> > >promotion."
> > >
> > >full article: http://www.thetoque.com/021022/christaylor.htm
> >
> > I don't blame him for not signing a copy
>
> he shoulda signed the bit that's all shiney :^)
> and spelled his name wrong
>
or just put "Fu** off" on it.




Paul Brinkley
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 28 oct. 2002 17:17
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On Fri, 25 Oct 2002 17:32:24 -0700, "SHONNER" <shonner@hotmail.com>
wrote:

>FWIW, I don't know anyone with the last name of Huang that doesn't pirate
>software.
>
>SHONNER
> http://www.shonner.com

Fair enough. To date, I don't know anyone with the moniker of SHONNER
that isn't an idiot...

Paul Brinkley
laugh@starpower.net


Michael A. McKenney
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 30 oct. 2002 16:11
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He should have had security detain them. He would not be arrested if he
purchases a legal copy immediately.


"Colin Alcarze" <clocks@hotmail.com> wrote in message
news:MPG.18226e2fdae84434989780@news.tiktok.org...
> AT THE MALL-- All Mark Huang wanted was to meet his hero, the maker of
> his favourite action RPG game, Dungeon Siege. Mark, a huge gaming fan,
> travelled forty-five minutes with his father just for the opportunity to
> get Chris Taylor's autograph. But young Mark's dream was shattered that
> day because the creator of Dungeon Siege refused to sign his copy of the
> game.
>
> Taylor, CEO and lead designer of Gas Powered Games, then got into an
> argument with Mark's father, who was angry about the "Gaming God's"
> refusal to put his signature on the Diablo-style game.
>
> "They wanted me to sign a 'copy' of the game," defended Taylor, who was
> at The Software Boutique promoting Dungeon Siege. "No, I mean an actual
> copy, burned onto a CD-R! I only intended to sign 'originals' at this
> promotion."
>
> full article: http://www.thetoque.com/021022/christaylor.htm




Griffin518
Re: Diablo 2 or 3
Publié: 31 oct. 2002 00:12
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Xocyll wrote:

> "john graesser" looked up from reading the entrails
> of the porn spammer to utter "The Augury is good, the signs say:
>
>
> >"Xocyll" wrote in message
> >news:tkeuru0j5ll23qdeufk3hur67og50a4gi8@4ax.com...
> >
> >>"SHONNER" looked up from reading the entrails of
> >>the porn spammer to utter "The Augury is good, the signs say:
> >>
> >>
> >>>Since Colin opened this rift between newsgroups, I have a question
> about
> >>>Dungeon Siege. Is it similar to Diablo2 or Diablo 2.5 when Diablo 3
> >
> >comes
> >
> >>>out? I remember DS being called the Diablo 2 killer. But DS seems to
> >
> >have
> >
> >>>faded away instead.
> >>
> >>Unlike the Diablos though, you can't go back to previous towns, there
> >>are a lot of one-way exits.
> >
> >Are you sure of this, I have made it as far as the Gypsy camp/brigand
> cave
> >and have yet to find a 1 way exit. If I want I can retrace all the
> way back
> >(to pick up the lower level majic items I couldn't afford before but
> can use
> >and afford now).
>
>
> It's been some time since i played (months in fact) but i'm sure of it.
>
> I think one of the caves was a one way exit and i'm sure the exit from
> the goblin caves is.
>
>
> >With the multiplayer setting, you can run thru any part over and over
> again,
> >building up cash and items for your single charactor. You can even swap
> >between worlds, picking up items that are even better for the other
> world.
> >thanks, John.
>
>
> Did that. Played through the single player campaign then made up
> several multiplayer characters which I then played through the
> multiplayer campaign solo.
>
> The HUBs were neat, kind of, sort of, but not being able to use them to
> leave an area because the developers locked them to stop low levels
> jumping in pissed me off no end.
>
>
> Hrm, i might even reinstall it, it's been long enough that I forget a
> lot of it now and might find it "neat" again.
>
> Xocyll

There are no "one-way" exits in the game... I actually beat it without
killing that dragon, by accident. So when I finished the game I
figured, what the hell... and went all the way back to kill it. Then I
made my way all the way back to merick(sp?), whom I never added to my
party. So in essence you can go from end to beginning, if you really
want to... it just takes forever.



john graesser
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 31 oct. 2002 00:53
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"Michael A. McKenney" <mckennma@wideopenwest.com> wrote in message
news:GsWcna7-p7oYayKgXTWcrg@shutter.net...
> He should have had security detain them. He would not be arrested if he
> purchases a legal copy immediately.
>
How do you know that he doesn't have a legal original back home. I have
copies of all the games I play that I burned, and those are what I use to
play. The origianals are used for installation, then copied and put away. I
won't pull out an origianal disk unless the copy stops working.
thanks, John.




davehinz@spamcop.net
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 31 oct. 2002 03:37
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In alt.games.diablo john graesser <graesser@tca.net> wrote:

> How do you know that he doesn't have a legal original back home. I have
> copies of all the games I play that I burned, and those are what I use to
> play. The origianals are used for installation, then copied and put away. I
> won't pull out an origianal disk unless the copy stops working.
> thanks, John.

Let's see. Drive half-way across the state to have a game creator
sign your copy of a game, but take a burned copy? What possible
thought process would lead to that?

I mean, that'd be like taking a xerox copy of a book to a book signing.
If it happened at all, I'd bet that the kid in question was just another
lowly software pirate, enjoying the work of software developers without
paying for their talents.

Dave "Oh, Hi! I love your music; I've downloaded all of it from the
internet!" Hinz



Anthony
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 31 oct. 2002 05:44
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Jeez, has this thread gone on long enough? It's a JOKE people, although a
funny one.

If you are still confused, this is from the website...
http://www.thetoque.com/disclaim.htm
<<<<<<Begin quote
The Toque is a web-based satirical entertainment magazine, and is only
intended for the humourous consumption of our audience.

Public figures used in The Toque are portrayed for satirical purposes only.
All other characters are fictional. Any use of real names is coincidental
and purely unintentional. Any similarities to actual persons is also pure
coincidence, and not our intent. We cannot emphasize enough how coincidental
our fictional entities are to any real life individual, entity, or
character.

All other stories are presented in The Toque for their humorous value and
are not true. If one of the stories happens to become fact, it should be
considered a lucky guess, and not as a result of any inside information.
It's really all just made up. If our story happens to parallel any other
parodied or satired story, that too should be considered coincidence. There
are six billion of us on the planet.
<<<<<<End quote

"Colin Alcarze" <clocks@hotmail.com> wrote in message
news:MPG.18226e2fdae84434989780@news.tiktok.org...
> AT THE MALL-- All Mark Huang wanted was to meet his hero, the maker of
> his favourite action RPG game, Dungeon Siege. Mark, a huge gaming fan,
> travelled forty-five minutes with his father just for the opportunity to
> get Chris Taylor's autograph. But young Mark's dream was shattered that
> day because the creator of Dungeon Siege refused to sign his copy of the
> game.
>
> Taylor, CEO and lead designer of Gas Powered Games, then got into an
> argument with Mark's father, who was angry about the "Gaming God's"
> refusal to put his signature on the Diablo-style game.
>
> "They wanted me to sign a 'copy' of the game," defended Taylor, who was
> at The Software Boutique promoting Dungeon Siege. "No, I mean an actual
> copy, burned onto a CD-R! I only intended to sign 'originals' at this
> promotion."
>
> full article: http://www.thetoque.com/021022/christaylor.htm


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system ( http://www.grisoft.com).
Version: 6.0.408 / Virus Database: 230 - Release Date: 10/24/02




Michael A. McKenney
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 31 oct. 2002 16:23
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You make a copy to play from and put the original away for safe keeping.
Most people would want the original signed and not use it because of
possible damage to the signature.

Look at it from the programmers stand point instead of the user. How much
time was involved in developing your favorite game? Probably 5-10 man-years
of development time. If the game manufacturers cannot get back their
development costs they go out of business. Less decent games on the
market.

Software is 30-40% higher in price because of piracy. When 1/3 copies are
burned it raises the price for people like me who purchase it. Games cost
$40-$60 because of piracy. I have not allowed my software to be copied by
my friends. I built a computer for my sister and purchased the software
that went on it. Because of piracy, Microsoft no longer sells upgrade
copies of most software. You now have to purchase full versions. I do not
blame Microsoft.

I wrote software for years and did sue several customers for violating the
user license agreements. I ended up with them purchasing the user licenses
and a $1000 per license penalty for damages by the court, it could have been
$250,000 per illegal license. The judge was going to give me $10000 per
illegal license. I asked him to make it only $1000. I did not want to put
them out of business. Just teach them a lesson. All this for a $75 per
user license fee. They did not want to pay $75 for my work. Their
argument was the program
does not work to their needs. My argument was two fold:

1.) Then why are you still using it?
2.) Did you contact me about modifying the code to suit your new needs?
Answer was NO!.

The judge agreed.

Hardware is cheap now so users no longer have an excuse that I cannot afford
both the computer and games. With the world's economy doing poorly.
Companies are going out of business at a faster rate. This including
computer-based companies. How many small game companies have left the
market in the last ten years? Why do you think many are only developing for
game station boxes? It is harder to pirate these games. Some new games
that were available on the PC are now being considered for only game
stations. You are helping put your favorite game manufacturers out of
business. I guess you do not want new games being developed.

When I use a shareware programs, I will send money to its author. Some are
amazed to receive my $25 and contact me for changes I would like to see.
They revise the code to do what I want it to do and send me a copy.

I have no problem with this person making a play copy and keeping the
original. It is allowed. You do not flaunt it.



<davehinz@spamcop.net> wrote in message
news:apq50d$3vjq0$2@ID-134476.news.dfncis.de...
> In alt.games.diablo john graesser <graesser@tca.net> wrote:
>
> > How do you know that he doesn't have a legal original back home. I have
> > copies of all the games I play that I burned, and those are what I use
to
> > play. The origianals are used for installation, then copied and put
away. I
> > won't pull out an origianal disk unless the copy stops working.
> > thanks, John.
>
> Let's see. Drive half-way across the state to have a game creator
> sign your copy of a game, but take a burned copy? What possible
> thought process would lead to that?
>
> I mean, that'd be like taking a xerox copy of a book to a book signing.
> If it happened at all, I'd bet that the kid in question was just another
> lowly software pirate, enjoying the work of software developers without
> paying for their talents.
>
> Dave "Oh, Hi! I love your music; I've downloaded all of it from the
> internet!" Hinz
>






Da Wrecka
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 31 oct. 2002 16:35
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Michael A. McKenney wrote:
> Software is 30-40% higher in price because of piracy. When 1/3
> copies are burned it raises the price for people like me who purchase
> it. Games cost $40-$60 because of piracy. I have not allowed my
> software to be copied by my friends. I built a computer for my
> sister and purchased the software that went on it. Because of
> piracy, Microsoft no longer sells upgrade copies of most software.
> You now have to purchase full versions. I do not blame Microsoft.

Most of what you say is true, but this bit causes me to raise an eyebrow. I'm pretty
certain that if accurate figures were available, 90% of people who use pirate copies
of Microsoft software didn't buy it because they're too cheap - they got a pirate
version because the retail version costs too damn much. I'm quite happy to pay £30
for UT2K3 or £35 for Warcraft 3, but I'll be damned if I'm paying £500 for Office or
£1000 for Visual Studio. If Microsoft charged reasonable prices, there'd be a lot
fewer people getting pirate copies of their software.

--
DW's PSOv2 characters
Sasami (Level 143 REDRIA FOnewearl)
Da Wrecka (Level 126 SKYLY RAmar)
Chibi Moon (Level 98 VIRIDIA HUnewearl)
Mahoro (Level 38 PURPLENUM RAcaseal)
Aino Minako (Level 45 VIRIDIA FOmarl)




Michael A. McKenney
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 31 oct. 2002 21:34
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Being the fact you are in the UK, I would check with your government about
their VAT charges. In the US, MS Office XP Pro is $540USD (£346).
Microsoft does sell OEM versions of XP Pro for $200USD with a computer
purchase. When I was in Italy, I could not believe the prices. They were
20-30% higher.

What you consider reasonable would not cover Microsoft's cost. I was
always under the opinion that Microsoft does not need to spend $200 million
USD in marketing to launch a new product. This would help lower the cost.
Microsoft will not change this strategy.


"Da Wrecka" <da_wrecka@SPAMBGONEblueyonder.co.uk> wrote in message
news:v5cw9.4469$J%1.32217196@news-text.cableinet.net...
> Michael A. McKenney wrote:
> > Software is 30-40% higher in price because of piracy. When 1/3
> > copies are burned it raises the price for people like me who purchase
> > it. Games cost $40-$60 because of piracy. I have not allowed my
> > software to be copied by my friends. I built a computer for my
> > sister and purchased the software that went on it. Because of
> > piracy, Microsoft no longer sells upgrade copies of most software.
> > You now have to purchase full versions. I do not blame Microsoft.
>
> Most of what you say is true, but this bit causes me to raise an eyebrow.
I'm pretty
> certain that if accurate figures were available, 90% of people who use
pirate copies
> of Microsoft software didn't buy it because they're too cheap - they got a
pirate
> version because the retail version costs too damn much. I'm quite happy to
pay £30
> for UT2K3 or £35 for Warcraft 3, but I'll be damned if I'm paying £500 for
Office or
> £1000 for Visual Studio. If Microsoft charged reasonable prices, there'd
be a lot
> fewer people getting pirate copies of their software.
>
> --
> DW's PSOv2 characters
> Sasami (Level 143 REDRIA FOnewearl)
> Da Wrecka (Level 126 SKYLY RAmar)
> Chibi Moon (Level 98 VIRIDIA HUnewearl)
> Mahoro (Level 38 PURPLENUM RAcaseal)
> Aino Minako (Level 45 VIRIDIA FOmarl)
>
>




Da Wrecka
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 1 nov. 2002 10:28
  Cliquez pour répondre à ce sujet Répondre

Michael A. McKenney wrote:
> Being the fact you are in the UK, I would check with your government
> about their VAT charges. In the US, MS Office XP Pro is $540USD
> (£346). Microsoft does sell OEM versions of XP Pro for $200USD with a
> computer purchase. When I was in Italy, I could not believe the
> prices. They were 20-30% higher.

The UK's VAT rates are pretty much fixed at 17.5%. (Wonderful bit of thinking by The
Grey Man, Tory fucker-upper extraordinare, eh?) But Microsoft's prices are still
obscene even without that factored in.

> What you consider reasonable would not cover Microsoft's cost. I was
> always under the opinion that Microsoft does not need to spend $200
> million USD in marketing to launch a new product. This would help
> lower the cost. Microsoft will not change this strategy.

Then piracy of Microsoft software will continue. Granted it would continue anyway,
but we're not just talking about the cheapass fucks who refuse to spend
thirty-frickin' quid on a game here.

--
DW's PSOv2 characters
Sasami (Level 143 REDRIA FOnewearl)
Da Wrecka (Level 126 SKYLY RAmar)
Chibi Moon (Level 98 VIRIDIA HUnewearl)
Mahoro (Level 38 PURPLENUM RAcaseal)
Aino Minako (Level 45 VIRIDIA FOmarl)




Kyralessa
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 2 nov. 2002 05:18
  Cliquez pour répondre à ce sujet Répondre

"Michael A. McKenney" <mckennma@wideopenwest.com> wrote in message
news:l-KdncP2zrJ-DlygXTWcqg@shutter.net...
> Being the fact you are in the UK, I would check with your government
about
> their VAT charges. In the US, MS Office XP Pro is $540USD (£346).
> Microsoft does sell OEM versions of XP Pro for $200USD with a computer
> purchase. When I was in Italy, I could not believe the prices.
They were
> 20-30% higher.
>
> What you consider reasonable would not cover Microsoft's cost.

Quite right; that's why Bill Gates can scarcely afford to feed his
family now. They're hardly getting by as it is, so if they lowered
their prices to reasonable levels, they'd simply go out of business.
*roll eyes here*



dracos
Re: Dungeon Siege creator refuses to sign "copy" of game
Publié: 2 nov. 2002 09:37
  Cliquez pour répondre à ce sujet Répondre

Well not to let the cat out but I have a friend that is a software
developer for Microsoft. I just got a copy of XPpro for 35 bucks that is his
cost or should I say Microsoft's cost. I thought that jewelry had a huge
mark up but I guess I am wrong.

"Kyralessa" <ryan_lundy@spamless_hotmail.com> wrote in message
news:gmIw9.2253$t4.229882@newsread2.prod.itd.earthlink.net...
> "Michael A. McKenney" <mckennma@wideopenwest.com> wrote in message
> news:l-KdncP2zrJ-DlygXTWcqg@shutter.net...
> > Being the fact you are in the UK, I would check with your government
> about
> > their VAT charges. In the US, MS Office XP Pro is $540USD (£346).
> > Microsoft does sell OEM versions of XP Pro for $200USD with a computer
> > purchase. When I was in Italy, I could not believe the prices.
> They were
> > 20-30% higher.
> >
> > What you consider reasonable would not cover Microsoft's cost.
>
> Quite right; that's why Bill Gates can scarcely afford to feed his
> family now. They're hardly getting by as it is, so if they lowered
> their prices to reasonable levels, they'd simply go out of business.
> *roll eyes here*
>