"paranormalized" <cnendabeznyvmrdq@rndeguyvdax.arg> wrote in message news:5hkqhu0dsor7jjd9q5f75tkrs3463jsi17@4ax.com... > That's not a *real* reason. You should just have to grab them in > groups, and hold shift while pressing the hotkeys and clicking. Then > the menu for the group resets to the basic menu, and the group > diminishes by one after each build site is selected, or else uses a > different unit. If you can find any other equivalent way to do this, > go for it. But it should be feasible. > > I thought they made something similar to this for spell-casting, at > least, so you don't do the equivalent of spending all your psi-storm > on one spot uselessly. Maybe I read the website wrong? With the > seeming even greater emphasis on spell units, I thought they were > extending the GUI/automation on that end, at least...
Ah yes, I understand now. It should be possible, but it isn't. I think Blizzard has some aversion to making their worker units less annoying. They need love, care, attention, and are rather demanding so they have to be handled one by one.
> > Yeah, maybe it means that you'll have to write some extra menu code > for how orders are handled by workers. Blizzard should be able to > afford it, both in time and money, with their track record and sales. > Hopefully in the eventual expansion? I hear AOE2 solved some micro > with their expansion, w/ auto-farms, so the precedent is set... >
Nope, we still spend our time making farms. Just as an example of strange Blizzard ways: We also had to argue to have the Tree of Life automatically entangle gold mines at expansions. Top players argued it was too much like a free expansion and that you should have to babysit it and go entangle it when it was ready -- not that entangling was a long process at that time anyway, 5 seconds at most. The rest of us thought it was a bunch of bullshit and that there was no feasible reason to waste our time adding an extra step to our expand where the other races could just put their workers in and get right to it. Technically, it would give Night Elves an edge, since you could just forget about the expansion whereas the other races had to monitor when it was done and then send their workers in.
It automatically entangles now, but we have to put workers in it -- same as the other races, but it makes Night Elves more vulnerable since entangling takes forever now. If you're forced to uproot your tree of life to supplement defense your expansion loses the entangled mine and thusly its source of income until you re-entangle.. that takes a good minute or two. Ugh. Even worse, killing the entangled mine is easier than the tree.
Yeah.. why am I telling you this again? Oh, just to explain silly Blizzard logic. Hmmm... what else. Undead can't instantly teleport to their expansions with a Scroll of TP like the other races, since their expansions do not need a main building. Instead, you make the haunted gold mine, put the acolytes on, and you're done. What happens when this force shows up at your undead expansion? You better hope you put a main building down (mind you, at the cost of some 350 gold and 120 wood needlessly and that may not be the right price just so you can teleport there before your expansion gets destroyed.
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