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Sujet: A good Laugh
Réponses: 1   Pages: 1   Dernier Message: 10 oct. 2002 18:44 par: Brian Sanderson »


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Anthony
A good Laugh
Publié: 10 oct. 2002 03:42
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So I was playing TA on one of my experimental maps. Doing good and just
screwing around. I was playing against SHONNER's Newbie AI. Well for fun I
though I would build a bunch of Invaders (crawling bombs) and just unleash
them. Well NEWBIE swarmed in with a bunch of aircraft and hit one of the
about 20 Invaders I had built. OMG it was like a nuke went off. Wiped out
about 70% of my base. Well, about 2 minutes after that I was wiped of the
map.

I couldn't believe it, but learned my lesson,

Anthony




Brian Sanderson
Re: A good Laugh
Publié: 10 oct. 2002 18:44
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"Anthony" <twansenne@hotmail.com> wrote in message
news:ao37ls$csd$1@ins22.netins.net...
> So I was playing TA on one of my experimental maps. Doing good and just
> screwing around. I was playing against SHONNER's Newbie AI. Well for fun
I
> though I would build a bunch of Invaders (crawling bombs) and just unleash
> them. Well NEWBIE swarmed in with a bunch of aircraft and hit one of the
> about 20 Invaders I had built. OMG it was like a nuke went off. Wiped
out
> about 70% of my base. Well, about 2 minutes after that I was wiped of the
> map.
>
>LOL! I've seen that suggested as a strategy for "no nuke" battles. Build
an Invader (or two) and use a (heavily escorted!) transport plane to drop
'em on your opponents base...